Book chapter
A Dialect for Imaging and Graphics
Human-Machine Interactive Systems, pp 299-325
1991
Abstract
Our group at Drexel University’s Image Processing Center is engaged in research and development in Image Data Analysis, Computer Vision, and Image Processing. A typical researcher is expert in some field of Imaging Science, but is not a computer scientist. Nevertheless, a typical project requires substantial computer programming on the part of the researcher. Typically, these programs include computer graphics, program control through a menuing system, as well as imaging calculations specific to the task. Computer graphics involves the generation, representation, manipulation, and evaluation of graphic objects with related nongraphic information, and interactive operations such as drawing or picking. Menuing operations require adherence to a complex protocol of declarations and invocations that are specific to the computer system. Image computations require manipulation of complex data structures in the framework of a Vision Kernel that has a certain class of objects and standard operations. These data structures may or may not be compatible with the Graphics Kernel. Thus a program that creates user interfaces and acts upon objects in the image must cover all these areas.
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Details
- Title
- A Dialect for Imaging and Graphics
- Creators
- Oleh J. Tretiak - Drexel UniversitySanjay Bhasin - Drexel University
- Contributors
- Allen Klinger (Editor)
- Publication Details
- Human-Machine Interactive Systems, pp 299-325
- Series
- Languages and Information Systems
- Publisher
- Springer US; Boston, MA
- Number of pages
- 27
- Resource Type
- Book chapter
- Language
- English
- Academic Unit
- Electrical and Computer Engineering
- Other Identifier
- 991021965458104721