Book chapter
Practicum - Chapter 11
01 Jan 2023
Abstract
Digital manufacturing practice can be simulated in an educational setting by employing term-long projects. The lead author frequently utilizes two half-term long team projects in his “Rapid Prototyping and Reverse Engineering” course. Goal of the first one is to mimic product development practice, following a series of activities starting from conception to prototyping. A variety of objectives including modular construction toy development, developing tools for handicapped persons for helping improve their quality of life as well as employability are realized in the first term-long project. The second term-long project can be about reverse engineering an FFF 3D printer or a common mechatronic wind-up toy. As the student team assembles an FFF 3D printer, the members also follow the principles of reverse engineering presented in Chap. 9 of this book, preparing a report for it as if they reverse engineered the 3D printer. Following section sketches requirements of example product development and reverse engineering projects.
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Details
- Title
- Practicum - Chapter 11
- Creators
- Arif Sirinterlikci - Robert Morris UniversityYalcin Ertekin
- Publisher
- Springer International Publishing
- Resource Type
- Book chapter
- Language
- English
- Academic Unit
- Engineering Technology
- Other Identifier
- 991020547836004721