Book chapter
Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling
Interactive Storytelling, pp 363-374
22 Oct 2016
Featured in Collection : UN Sustainable Development Goals @ Drexel
Abstract
Recently an increasing number of narrative games have incorporated the metagaming elements of rewinding as their core mechanics. Although there has been research on metagaming as a whole, there is little that focuses on interactive storytelling and on the act of rewinding to remake a choice. In this paper, we present two main contributions. First, we propose a theoretical framework on the structure of rewinding. Based on our survey of related games, we categorize common designs into Restricted Rewind, the Unrestricted Rewind and the External Rewind. Second, we created an rewind-based interactive story called Rough Draft and we report the design lessons we learned.
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Details
- Title
- Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling
- Creators
- Erica Kleinman - Drexel UniversityValerie Fox - Drexel UniversityJichen Zhu - Drexel University
- Publication Details
- Interactive Storytelling, pp 363-374
- Series
- Lecture Notes in Computer Science
- Publisher
- Springer International Publishing; Cham
- Resource Type
- Book chapter
- Language
- English
- Academic Unit
- Digital Media; English and Philosophy
- Web of Science ID
- WOS:000927876700032
- Scopus ID
- 2-s2.0-84996835618
- Other Identifier
- 991019173520904721
UN Sustainable Development Goals (SDGs)
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InCites Highlights
Data related to this publication, from InCites Benchmarking & Analytics tool:
- Web of Science research areas
- Computer Science, Artificial Intelligence
- Computer Science, Interdisciplinary Applications
- Computer Science, Software Engineering