Logo image
Why Can’t a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable Agents
Book chapter   Peer reviewed

Why Can’t a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable Agents

Jichen Zhu, J. Michael Moshell, Santiago Ontañón, Elena Erbiceanu and Charles E. Hughes
Virtual and Mixed Reality - Systems and Applications, pp 289-296
2011
url
https://stars.library.ucf.edu/scopus2010/2612View
Open

Abstract

artificial intelligence character believability interactive storytelling interactive virtual environment Mixed-initiative system
Believable agents have applications in a wide range of human computer interaction-related domains, such as education, training, arts and entertainment. Autonomous characters that behave in a believable manner have the potential to maintain human users’ suspense of disbelief and fully engage them in the experience. However, how to construct believable agents, especially in a generalizable and cost effective way, is still an open problem. This paper compares the two common approaches for constructing believable agents — human-driven and artificial intelligence-driven interactive characters — and proposes a mixed-initiative approach in the domain of interactive training systems. Our goal is to provide the user with engaging and effective educational experiences through their interaction with our system.

Metrics

23 Record Views
6 citations in Scopus

Details

Logo image