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Debugging Pedagogies: Helping Middle School Students Learn to Get Unstuck With Physical Computing Systems (Poster 1)
Conference paper   Open access

Debugging Pedagogies: Helping Middle School Students Learn to Get Unstuck With Physical Computing Systems (Poster 1)

Colin Hennessy Elliott, Alexandra Gendreau Chakarov, Jeffrey B. Bush and Mimi Recker
Proceedings of the 2022 AERA Annual Meeting
23 Apr 2022
url
https://doi.org/10.3102/1892977View
Published, Version of Record (VoR)Maybe Open Access (Publisher Bronze) Restricted

Abstract

There is considerable demand to offer computing education to all students at all grade levels (Brennan & Resnick, 2012). While broad exposure helps, not all programs have equitable outcomes so the type of computing students in middle grades are exposed to needs research attention (Author & Colleagues, 2020). One promising approach, called physical computing, enables a range of students to pursue personally relevant design tasks (Anastopoulou et al., 2012) using a combination of hardware and software tools (e.g., Arduino, micro:bit). With the growth of this approach, there is a need to help teachers learn to support students, especially as they debug hardware and software issues that emerge across the system (DesPortes & DiSavlo, 2019). [1st paragraph]

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