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Agency Informing Techniques: Communicating Player Agency in Interactive Narratives
Conference proceeding

Agency Informing Techniques: Communicating Player Agency in Interactive Narratives

Timothy Day and Jichen Zhu
PROCEEDINGS OF THE 12TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'17)
01 Jan 2017

Abstract

Computer Science Computer Science, Interdisciplinary Applications Computer Science, Software Engineering Science & Technology Technology
Within interactive narrative research, agency is largely considered in terms of a player's autonomy in a game, defined as theoretical agency. Rather than in terms of whether or not the player feels they have agency, their perceived agency. An effective interactive narrative needs to provide a player a level of agency that satisfies their desires and must do that without compromising its own structure. Researchers frequently turn to techniques for increasing theoretical agency to accomplish this. This paper proposes an approach to categorize and explore techniques in which a player's level of perceived agency is affected without requiring more or less theoretical agency.

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12 citations in Scopus

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Web of Science research areas
Computer Science, Interdisciplinary Applications
Computer Science, Software Engineering
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