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Building OpenWorlds super(TM)
Conference proceeding

Building OpenWorlds super(TM)

Paul Diefenbach, Prakash Mahesh and Daniel Hunt
The 1998 3rd Symposium on the Virtual Reality Modeling Language, VRML'98; Monterey, CA; USA; 16-19 Feb. 1998
16 Feb 1998

Abstract

This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration, OpenWorlds is a highly extensible set of libraries which supports scene graphs, various scripting languages including Java, prototyping, and event routing. OpenWorlds was purposely designed to be easily incorporated in many software systems, to run on different platforms, to be used with various graphics libraries, and to perform many functions.

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