Conference proceeding
Collaborate, Not Only as a Developer, but also as a PLAYER
Proceedings of the 2015 Annual Symposium on computer-human interaction in play, pp 625-630
05 Oct 2015
Abstract
More and more players are participating in creating game content. The tools for player generation of game level content have increasingly rich functionality and capabilities, often rivaling developer tools. However, unlike the dedicated agile sprints of developers, players often have long iterations for the build-test cycle and rarely hear feedback from other players. All of these factors make it frustrating for players to finish and polish their creations. This paper introduces a new way for players to generate game level content by collaborating with another player as the level tester in real-time, thereby integrating the build-test cycle directly into a new type of gameplay.
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Details
- Title
- Collaborate, Not Only as a Developer, but also as a PLAYER
- Creators
- Jun Ma - Drexel UniversityPaul Diefenbach - Drexel UniversityJustin Patterson - Drexel University
- Publication Details
- Proceedings of the 2015 Annual Symposium on computer-human interaction in play, pp 625-630
- Conference
- 2015 Annual Symposium on computer-human interaction in play
- Series
- CHI PLAY '15
- Publisher
- Association for Computing Machinery (ACM)
- Number of pages
- 1
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media
- Scopus ID
- 2-s2.0-84959318330
- Other Identifier
- 991019174887904721