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Development of 3D-Virtual Facility Tutorial Implemented in Mobile Environment to Enhance Additive Manufacturing Education
Conference proceeding   Open access

Development of 3D-Virtual Facility Tutorial Implemented in Mobile Environment to Enhance Additive Manufacturing Education

Tzu-Liang Bill Tseng, Aditya Akundi, Richard Chiou, Ryan Wicker and Zhonghua Hu
Association for Engineering Education - Engineering Library Division Papers, p26.517.1
14 Jun 2015
url
https://doi.org/10.18260/p.23856View
Published, Version of Record (VoR) Open

Abstract

Additive manufacturing Advanced manufacturing technologies Computer simulation Education Electronic devices Engineering education Learning Manufacturing engineering Rapid manufacturing Rapid prototyping Software Students Technical education
Development of 3D-Virtual Facility Tutorial Implemented in Mobile Environment to Enhance Additive Manufacturing EducationTo date, improving manufacturing engineering education has become a major mission foruniversities, particularly when manufacturing industry is currently recovering in US. There is aneed to develop tutorial software implemented in mobile device to allow students to get access ofinstructional material in 24/7 and enhance student learning in manufacturing engineering coursesthat will give future workforce engineers the skills that manufacturing companies are searchingfor. This paper discusses software preparation and development to support undergraduate andgraduate Science, Technology, Engineering, and Mathematics (STEM) learning environmentsthrough Cyber Based Rapid Manufacturing (CBRM) – preparing students for the needs of industryand promoting advanced manufacturing technologies in higher education. The software currentlyaims to be used in a mobile device like Microsoft Surface and Microsoft Window phone. It is alsoanticipated to be implemented in Android environment eventually. Software features are similarto 3D virtual Rapid Prototyping (RP) simulator based on “U Print” and include RP devicefundamental, virtual calibration, virtual manufacturing and virtual testing. This paper also aims atsupporting the development of the multidisciplinary educational activities.

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