Conference proceeding
Echo Chamber: A Persuasive Game on Climate Change Rhetoric
CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, pp 101-107
01 Jan 2016
Featured in Collection : UN Sustainable Development Goals @ Drexel
Abstract
Echo Chamber is a game that persuades players to re-examine their argumentation style and adopt new rhetorical techniques procedurally delivered through gameplay. Several games have been made addressing the environmental impacts of climate change; none have examined the gap between scientific and public discourse over climate change, and our goal was to teach players more effective communication techniques for conveying climate change in public venues. Our game provides other developers insight into persuasion through game mechanics with good design practices for similar persuasive games.
Metrics
Details
- Title
- Echo Chamber: A Persuasive Game on Climate Change Rhetoric
- Creators
- Ethan Burch - Drexel UniversityRobert Brulle - Drexel UniversityJeremy Fernsler - Drexel UniversityJichen Zhu - Drexel UniversityACM
- Publication Details
- CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, pp 101-107
- Conference
- CHI PLAY 2016: ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
- Publisher
- Assoc Computing Machinery
- Number of pages
- 7
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media; [Retired Faculty]
- Web of Science ID
- WOS:000390297900017
- Scopus ID
- 2-s2.0-84994876927
- Other Identifier
- 991019167731404721
UN Sustainable Development Goals (SDGs)
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InCites Highlights
Data related to this publication, from InCites Benchmarking & Analytics tool:
- Web of Science research areas
- Computer Science, Theory & Methods
- Social Sciences, Interdisciplinary