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Echo Chamber: A Persuasive Game on Climate Change Rhetoric
Conference proceeding

Echo Chamber: A Persuasive Game on Climate Change Rhetoric

Ethan Burch, Robert Brulle, Jeremy Fernsler, Jichen Zhu and ACM
CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, pp 101-107
01 Jan 2016

Abstract

Computer Science Computer Science, Theory & Methods Science & Technology Social Sciences Social Sciences - Other Topics Social Sciences, Interdisciplinary Technology
Echo Chamber is a game that persuades players to re-examine their argumentation style and adopt new rhetorical techniques procedurally delivered through gameplay. Several games have been made addressing the environmental impacts of climate change; none have examined the gap between scientific and public discourse over climate change, and our goal was to teach players more effective communication techniques for conveying climate change in public venues. Our game provides other developers insight into persuasion through game mechanics with good design practices for similar persuasive games.

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6 citations in Scopus

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Web of Science research areas
Computer Science, Theory & Methods
Social Sciences, Interdisciplinary
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