Conference proceeding
Extended abstract for Canvas Obscura
Proceedings of the first ACM SIGCHI annual symposium on computer-human interaction in play, pp 379-382
19 Oct 2014
Abstract
Canvas Obscura is a survival-horror game where the player must locate objects within an ever-changing environment. Canvas Obscura pushes the boundaries of the survival-horror genre by including procedurally generated levels.
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1 citations in Scopus
Details
- Title
- Extended abstract for Canvas Obscura
- Creators
- Sam Snodgrass - Drexel UniversityBenjamin Goldberg - Drexel UniversityAriel Evans - Drexel UniversityBrandon Packard - Drexel UniversityCathy Lu - Drexel UniversityJichen Zhu - Drexel University
- Publication Details
- Proceedings of the first ACM SIGCHI annual symposium on computer-human interaction in play, pp 379-382
- Conference
- 1st ACM SIGCHI annual symposium on computer-human interaction in play, 1st
- Series
- CHI PLAY '14
- Publisher
- Association for Computing Machinery (ACM)
- Number of pages
- 1
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media; Epidemiology and Biostatistics
- Scopus ID
- 2-s2.0-84943303055
- Other Identifier
- 991019174052004721