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IMMERSIVE MEDIA AS A CATALYST FOR CROSS-DISCIPLINARY COLLABORATION IN DESIGN, SCIENCES, ENGINEERING AND VOCATIONAL TRAINING IN HIGHER EDUCATION
Conference proceeding

IMMERSIVE MEDIA AS A CATALYST FOR CROSS-DISCIPLINARY COLLABORATION IN DESIGN, SCIENCES, ENGINEERING AND VOCATIONAL TRAINING IN HIGHER EDUCATION

N. Jushchyshyn
13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019), pp 8628-8634
01 Jan 2019

Abstract

Education & Educational Research Psychology Psychology, Educational Social Sciences
In this paper, a framework is presented for planning and executing immersive media based projects that has proven to be effective in facilitating, motivating and sustaining cross-disciplinary collaboration between students and faculty from broadly disparate disciplines including design, sciences, engineer and vocational education. Three supporting case studies are presented as example implementations of the framework, each of which produced a lasting immersive media artefact upon completion. Each case study produced a different form immersive media, stereoscopic 360 degrees instructional video, computer animated fulldome immersive projection and fully interactive simulation, and each case resulted in collaboration between varying, intercollegiate disciplines and were executed over a spectrum of time frames, demonstrating the broad scalability and applicability of the framework.

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Web of Science research areas
Education & Educational Research
Psychology, Educational
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