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Interactive Visualizer to Facilitate Game Designers in Understanding Machine Learning
Conference proceeding

Interactive Visualizer to Facilitate Game Designers in Understanding Machine Learning

Jiachi Xie, Jichen Zhu, Chelsea M. Myers and Assoc Comp Machinery
CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, pp 1-6
01 Jan 2019

Abstract

Computer Science Computer Science, Cybernetics Computer Science, Theory & Methods Science & Technology Technology
Machine Learning (ML) is a useful tool for modern game designers but often requires a technical background to understand. This gap of knowledge can intimidate less technical game designers from employing ML techniques to evaluate designs or incorporate ML into game mechanics. Our research aims to bridge this gap by exploring interactive visualizations as a way to introduce ML principles to game designers. We have developed QUBE, an interactive level designer that shifts ML education into the context of game design. We present QUBE's interactive visualization techniques and evaluation through two expert panels (n=4, n=6) with game design, ML, and user experience experts.

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Web of Science research areas
Computer Science, Cybernetics
Computer Science, Theory & Methods
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