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KeynVision: Exploring Piano Pedagogy in Mixed Reality
Conference proceeding

KeynVision: Exploring Piano Pedagogy in Mixed Reality

Amare Birhanu and Stefan Rank
EXTENDED ABSTRACTS PUBLICATION OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY (CHI PLAY'17 EXTENDED ABSTRACTS)
01 Jan 2017

Abstract

Computer Science, Artificial Intelligence Computer Science, Cybernetics Computer Science, Interdisciplinary Applications Science & Technology Computer Science Technology
Integrating new technology such as Augmented Reality into an established learning context is not a simple process. We explore the use of mixed reality for piano pedagogy, focusing on notation literacy, and playtest a series of prototypes with a panel of practitioners in piano teaching. Our piano training game prototypes called KeynVision (keen-vision) use the Microsoft Hololens to playfully introduce octave scales, chords, and arpeggios to beginners. Based on the results, the augmented contextualization of mixed reality can be an effective tool for aiding students in the process of learning to play piano.

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12 citations in Scopus

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Web of Science research areas
Computer Science, Artificial Intelligence
Computer Science, Cybernetics
Computer Science, Interdisciplinary Applications
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