Conference proceeding
Little Newton: an educational physics game
Proceedings of the first ACM SIGCHI annual symposium on computer-human interaction in play, pp 351-354
19 Oct 2014
Abstract
Little Newton is a 3D defense game in which the player learns about basic physics concepts by controlling physical attributes of projectiles. The mechanics of the game require the player to learn the basics of parabolic arcs, and friction in order to make use of the projectiles. Educational and learning theories are applied to the design in order to increase the ability of the player to learn how to play the game itself and therefore learn physics concepts in the process, balancing entertainment and educational content.
Metrics
21 Record Views
6 citations in Scopus
Details
- Title
- Little Newton
- Creators
- Natalie Lyon - Drexel UniversityJosep Valls - Drexel UniversityCaroline Guevara - Drexel UniversityNing Shao - Drexel UniversityJunyu Zhu - Drexel UniversityJichen Zhu - Drexel University
- Publication Details
- Proceedings of the first ACM SIGCHI annual symposium on computer-human interaction in play, pp 351-354
- Conference
- 1st ACM SIGCHI annual symposium on computer-human interaction in play, 1st
- Series
- CHI PLAY '14
- Publisher
- Association for Computing Machinery (ACM)
- Number of pages
- 1
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media
- Scopus ID
- 2-s2.0-84943243611
- Other Identifier
- 991019173425604721