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Little Newton: an educational physics game
Conference proceeding

Little Newton: an educational physics game

Natalie Lyon, Josep Valls, Caroline Guevara, Ning Shao, Junyu Zhu and Jichen Zhu
Proceedings of the first ACM SIGCHI annual symposium on computer-human interaction in play, pp 351-354
19 Oct 2014

Abstract

educational games
Little Newton is a 3D defense game in which the player learns about basic physics concepts by controlling physical attributes of projectiles. The mechanics of the game require the player to learn the basics of parabolic arcs, and friction in order to make use of the projectiles. Educational and learning theories are applied to the design in order to increase the ability of the player to learn how to play the game itself and therefore learn physics concepts in the process, balancing entertainment and educational content.

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6 citations in Scopus

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