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Matsya: A Cultural Game of Flow and Balance
Conference proceeding

Matsya: A Cultural Game of Flow and Balance

Joseph Baranoski, Erica Kleinman, Zheng Wang, Martina Tucker, Jonathan Ahnert, Jonas Schell, Rohan Doshi, Stefan Rank and Jichen Zhu
Proceedings of the 2015 Annual Symposium on computer-human interaction in play, pp 751-754
05 Oct 2015

Abstract

cultural game flow touch game zen game
Matsya is a group project developed by seven students over two terms in a course on game design at Drexel University. Inspired by the Hindu Flood Myth, all art assets were developed to reflect design styles found in Indian culture. Intended to be played on iPad and to evoke a sense of balance and flow, the player must spin rings of water to help a fisherman catch fish and survive, while making sure not to overfish in the process. One of the primary intentions of the game's design is to introduce the player to aspects of a culture under-represented in Western games.

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