Conference proceeding
Matsya: A Cultural Game of Flow and Balance
Proceedings of the 2015 Annual Symposium on computer-human interaction in play, pp 751-754
05 Oct 2015
Abstract
Matsya is a group project developed by seven students over two terms in a course on game design at Drexel University. Inspired by the Hindu Flood Myth, all art assets were developed to reflect design styles found in Indian culture. Intended to be played on iPad and to evoke a sense of balance and flow, the player must spin rings of water to help a fisherman catch fish and survive, while making sure not to overfish in the process. One of the primary intentions of the game's design is to introduce the player to aspects of a culture under-represented in Western games.
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Details
- Title
- Matsya
- Creators
- Joseph Baranoski - Drexel UniversityErica Kleinman - Drexel UniversityZheng Wang - Drexel UniversityMartina Tucker - Drexel UniversityJonathan Ahnert - Drexel UniversityJonas Schell - Drexel UniversityRohan Doshi - Drexel UniversityStefan Rank - Drexel UniversityJichen Zhu - Drexel University
- Publication Details
- Proceedings of the 2015 Annual Symposium on computer-human interaction in play, pp 751-754
- Conference
- 2015 Annual Symposium on computer-human interaction in play
- Series
- CHI PLAY '15
- Publisher
- Association for Computing Machinery (ACM)
- Number of pages
- 1
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media
- Scopus ID
- 2-s2.0-84959449191
- Other Identifier
- 991019173422704721