Conference proceeding
Multiplayer Modeling via Multi-Armed Bandits
2021 IEEE Conference on Games (CoG), pp 01-08
17 Aug 2021
Abstract
This paper focuses on player modeling in multiplayer adaptive games. While player modeling has received a significant amount of attention, less is known about how to use player modeling in multiplayer games, especially when an experience management AI must make decisions on how to adapt the experience for the group as a whole. Specifically, we present a multi-armed bandit (MAB) approach for modeling groups of multiple players. Our main contributions are a new MAB framework for multiplayer modeling and techniques for addressing the new challenges introduced by the multiplayer context, extending previous work on MAB-based player modeling to account for new group-generated phenomena not present in single-user models. We evaluate our approach via simulation of virtual players in the context of multiplayer adaptive exergames.
Metrics
11 Record Views
10 citations in Scopus
Details
- Title
- Multiplayer Modeling via Multi-Armed Bandits
- Creators
- Robert C Gray - College of Media Arts & Design Drexel University, Philadelphia, PA, USAJichen Zhu - IT University of CopenhagenSantiago Ontanon - Drexel University
- Publication Details
- 2021 IEEE Conference on Games (CoG), pp 01-08
- Conference
- 2021 IEEE Conference on Games (CoG)
- Publisher
- IEEE
- Number of pages
- 8
- Grant note
- IIS-1816470 / NSF (10.13039/501100001809)
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media; Computer Science
- Scopus ID
- 2-s2.0-85122935746
- Other Identifier
- 991019173440304721