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Player Movement Models for Platformer Game Level Generation
Conference proceeding

Player Movement Models for Platformer Game Level Generation

Sam Snodgrass and Santiago Ontanon
PROCEEDINGS OF THE TWENTY-SIXTH INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, pp.757-763
01 Jan 2017

Abstract

Computer Science Computer Science, Artificial Intelligence Computer Science, Interdisciplinary Applications Computer Science, Theory & Methods Science & Technology Technology

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Computer Science, Artificial Intelligence
Computer Science, Interdisciplinary Applications
Computer Science, Theory & Methods