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Reflection in Game-Based Learning: A Survey of Programming Games
Conference proceeding   Open access

Reflection in Game-Based Learning: A Survey of Programming Games

Jennifer Villareale, Colan F. Biemer, Magy Seif El-Nasr and Jichen Zhu
International Conference on the Foundations of Digital Games, pp 1-9
15 Sep 2020
url
https://arxiv.org/pdf/2006.10793View

Abstract

Applied computing Applied computing -- Education
Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design and research community can benefit from more knowledge of how to facilitate player reflection through game design. In this paper, we examine educational programming games and analyze how reflection is currently supported. We find that current approaches prioritize accuracy over the individual learning process and often only support reflection post-gameplay. Our analysis identifies common reflective features, and we develop a set of open areas for future work. We discuss these promising directions towards engaging the community in developing more mechanics for reflection in educational games.

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8 citations in Scopus

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