Conference proceeding
Representing game characters' inner worlds through narrative perspectives
Proceedings of the 6th International Conference on Foundations of Digital Games, pp 204-210
29 Jun 2011
Abstract
When compared to the depiction of external actions, modern computer games have developed very limited means of conveying game characters' inner activities. In this paper, we focus on different narrative perspectives and the ways in which they enable us to express a wider range of characters' inner worlds. We also present our on-going project Remembrance which uses a system of shifting external environments to reflect the character's inner world.
Metrics
7 Record Views
6 citations in Scopus
Details
- Title
- Representing game characters' inner worlds through narrative perspectives
- Creators
- Jichen Zhu - University of Central FloridaSantiago Ontañón - Artificial Intelligence Research InstituteBrad Lewter - Florida Atlantic University
- Publication Details
- Proceedings of the 6th International Conference on Foundations of Digital Games, pp 204-210
- Conference
- FDG'11: Foundations of Digital Games (2011)
- Series
- ACM Other Conferences
- Publisher
- ACM
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Computer Science
- Scopus ID
- 2-s2.0-84858995599
- Other Identifier
- 991021869010104721