Conference proceeding
SUKI+: System for Unified Kinematic Input, General Purpose Kinematic Input Convertor
Companion Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp 1-2
07 May 2025
Abstract
SUKI+, a motion-based input framework, enhances digital interactions for users with diverse physical abilities. Originally developed for rehabilitation, it enables real-time movement control remapping without modifying game code. SUKI+ integrates Dynamic Difficulty Adjustment (DDA) using kinematic and biometric data to dynamically adjust difficulty based on user performance and engagement. A pilot study with 11 stroke patients showed improved engagement, suggesting its potential for scalable, adaptive solutions in rehabilitation, accessibility-focused gaming, and interactive training.
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Details
- Title
- SUKI+: System for Unified Kinematic Input, General Purpose Kinematic Input Convertor
- Creators
- Yiyang Shang - Drexel UniversitySasan Bahrami - Drexel UniversityPaul Diefenbach - Drexel University
- Contributors
- Markus Billeter (Editor) - University of LeedsBenjamin Watson (Editor) - North Carolina State UniversityRicardo Marroquim (Editor) - Delft University of TechnologyLaura Reznikov (Editor) - MetaZackary Sin (Editor) - Hong Kong Polytechnic UniversityMauricio Vives (Editor) - Autodesk, Inc
- Publication Details
- Companion Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp 1-2
- Conference
- I3D '25: Companion Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
- Series
- ACM Conferences
- Publisher
- ACM; NEW YORK
- Number of pages
- 2
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media; College of Computing and Informatics
- Web of Science ID
- WOS:001502592200015
- Scopus ID
- 2-s2.0-105028634637
- Other Identifier
- 991022052818904721
InCites Highlights
Data related to this publication, from InCites Benchmarking & Analytics tool:
- Web of Science research areas
- Computer Science, Software Engineering
- Computer Science, Theory & Methods