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Temporal Computational Objects: A Process for Dynamic Surface Generation
Conference proceeding   Peer reviewed

Temporal Computational Objects: A Process for Dynamic Surface Generation

Kurt W. Swanson, Kenneth A. Brakke and David E. Breen
ADVANCES IN VISUAL COMPUTING, PT II, PROCEEDINGS, v 5359(2), pp 959-969
01 Jan 2008

Abstract

Computer Science Computer Science, Artificial Intelligence Computer Science, Software Engineering Computer Science, Theory & Methods Imaging Science & Photographic Technology Science & Technology Technology
Physics-based modeling techniques have been shown to be advanced methods for creating high quality surfaces for application in CAGD. In this paper we propose a physics-based Temporal Computational Object (TCO) as a modeling process that simulates a liquid membrane to generate organic free-form models. This process compliments existing solid and elastic physics based modeling processes by simulating a common liquid phase of matter. The simulation consists of a mesh that undergoes motion in response to surface tension and other energies, resulting in a smooth, minimum energy surface. The surface is produced via a dynamic process that is directed and influenced by user-defined scalar and vector fields, boundary conditions and a variety of internal parameters and topologies. These surfaces include multiple free intersecting surfaces, volume-preserving Surfaces and periodic surfaces. We provide a wide range of examples that show high quality physics-based surfaces.

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Collaboration types
Domestic collaboration
Web of Science research areas
Computer Science, Artificial Intelligence
Computer Science, Software Engineering
Computer Science, Theory & Methods
Imaging Science & Photographic Technology
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