Conference proceeding
Torchless: Asymmetry in a Shared Screen Dungeon Crawler
CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, pp 47-53
01 Jan 2016
Abstract
Torchless is a procedurally generated competitive dungeon crawling game where players have distinct asymmetric roles while sharing the same screen. Utilizing asymmetry, Torchless explores the relationship between players by experimenting with available information, player power, and player objectives.
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Details
- Title
- Torchless: Asymmetry in a Shared Screen Dungeon Crawler
- Creators
- Timothy Day - Drexel UniversityRobert Gray - Drexel UniversityWeicheng Liu - Drexel UniversityStefan Rank - Drexel UniversityPatrick Dean - Drexel UniversityShangyu Chen - Drexel UniversityJuan Garzon - Drexel UniversityACM
- Publication Details
- CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, pp 47-53
- Conference
- CHI PLAY 2016: ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
- Publisher
- Assoc Computing Machinery
- Number of pages
- 7
- Resource Type
- Conference proceeding
- Language
- English
- Academic Unit
- Digital Media; Arts and Entertainment Enterprise
- Web of Science ID
- WOS:000390297900009
- Scopus ID
- 2-s2.0-84994824060
- Other Identifier
- 991019167450804721
InCites Highlights
Data related to this publication, from InCites Benchmarking & Analytics tool:
- Web of Science research areas
- Computer Science, Theory & Methods
- Social Sciences, Interdisciplinary