Adaptive games Experience management Monte Carlo Tree Search Multi-armed bandits Player modeling
Player models are an essential tool used by Experience Management AI when adapting a game experience for specific players. This research develops and explores approaches to player modeling in both single-player and multiplayer contexts that rely on the use of Multi-Armed Bandit (MAB) techniques. In addition to proposing advancements for MAB techniques to meet the challenges of this particular context, we extend our investigation into their use in more general and traditional applications, such as node selection policy in Monte Carlo Tree Search. We evaluate our approach toward both cooperative and competitive goals via simulated and real human user studies as well as adversarial board games.
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Details
Title
Player Modeling in Adaptive Games via Multi-Armed Bandits
Creators
Robert C. Gray
Contributors
Santiago Ontañón (Advisor)
Jichen Zhu (Advisor)
Awarding Institution
Drexel University
Degree Awarded
Doctor of Philosophy (Ph.D.)
Publisher
Drexel University; Philadelphia, Pennsylvania
Number of pages
xviii, 226 pages
Resource Type
Dissertation
Language
English
Academic Unit
Digital Media; Drexel University; Antoinette Westphal College of Media Arts and Design
Other Identifier
991020041415004721
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