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Designing physical spaces for digital objects: creating a display for augmented reality, centered around the interpretation of Paleolithic art
Thesis   Open access

Designing physical spaces for digital objects: creating a display for augmented reality, centered around the interpretation of Paleolithic art

Thomas Kolvenbag
Master of Science (M.S.), Drexel University
Jun 2019
DOI:
https://doi.org/10.17918/rn1q-v487
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Kolvenbag_Thomas_20191.62 MBDownloadView

Abstract

Digital media Augmented reality art Cave paintings Diorama Art and technology Augmented Reality Computer Science
In this paper we explore a multi-disciplined approach in designing and building a diorama optimized for the displaying digital objects via augmented reality. We explore the design choices, materials and programs used with the end goal of creating an engaging display which manipulates viewer movement. The current state of museum dioramas and augmented reality is discussed, as well as Prehistoric art's influence on the design.

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