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Immersive media in museums and museum education
Thesis   Open access

Immersive media in museums and museum education

Felicia A. Knise
Master of Science (M.S.), Drexel University
Dec 2017
DOI:
https://doi.org/10.17918/etd-7664
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Abstract

Arts--Management Shared virtual environments Education Museums
This thesis explores the use of immersive media, specifically augmented and virtual reality (AR and VR), as an educational tool in the museum space. My findings show that there are great limitations and benefits to implementing immersive media into a museum exhibit, but if done properly can be very rewarding for visitors. AR and VR can create memorable experiences for visitors in a time where attendance is declining in the arts. Technology can also increase time on task and enhance learning for visitors. These types of technologies have developed extensively in the past few years, to the extent that it is now time for museums to start using the technologies to enhance learning in their exhibits.

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