Thesis
Interactive cable installation: designing a game-based learning tool for cable technicians
Master of Science (M.S.), Drexel University
May 2013
DOI:
https://doi.org/10.17918/etd-4238
Abstract
With the advancement of easily accessible game engines, the landscape of "serious" or educational games is expanding. Despite these advancements, we have yet to see a wide-scale adoption of game-based learning within corporate training environments. Instead, most companies rely on e-Learning modules: outdated, 2D training tools that consist of text and video- based learning. I argue that with proper implementation and examination, as well as consideration of the needs of the learners and their involvement in the design process, gaming principles can be implemented into existing training methods to deliver contextualized, meaningful and engaging learning tools. Interactive Cable Installation (ICI) is an interactive, 3D learning tool that will allow users to simulate a standard cable service call. The main goal of ICI is not to replace existing e-Learning, but rather to supplement and strengthen its educational outcomes by using game design principles and environments. This paper examines existing research into game-based learning, describes the design process for ICI, evaluates user testing with Comcast Cable technicians, and details further development for a wide-scale adoption of this type of learning tool.
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Details
- Title
- Interactive cable installation
- Creators
- Kevin M. Gross - DU
- Contributors
- Michael G. Wagner (Advisor) - Drexel University (1970-)
- Awarding Institution
- Drexel University
- Degree Awarded
- Master of Science (M.S.)
- Publisher
- Drexel University; Philadelphia, Pennsylvania
- Resource Type
- Thesis
- Language
- English
- Academic Unit
- Digital Media; Drexel University; Antoinette Westphal College of Media Arts and Design
- Other Identifier
- 4238; 991014632256104721