Thesis
Interweaving narrative and gameplay to cultivate empathy for anxiety and depression
Master of Science (M.S.), Drexel University
Dec 2019
DOI:
https://doi.org/10.17918/qfvn-eg25
Abstract
Mono no Aware, a single-player narrative-driven game, was developed to generate empathy for the mental and physical effects of anxiety and depression. Utilizing narrative, aesthetics, and design, the game's core loop describes the experience of having anxiety and depression, while introducing common process therapy techniques as coping strategies. In this game, we developed a unique game mechanic of rewiring the brain as a way to mesh both narrative and gameplay together.
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Details
- Title
- Interweaving narrative and gameplay to cultivate empathy for anxiety and depression
- Creators
- Steven Denisevicz - DU
- Contributors
- Jichen Zhu (Advisor) - Drexel University (1970-)
- Awarding Institution
- Drexel University
- Degree Awarded
- Master of Science (M.S.)
- Publisher
- Drexel University; Philadelphia, Pennsylvania
- Number of pages
- ix, 31 pages
- Resource Type
- Thesis
- Language
- English
- Academic Unit
- Digital Media; Drexel University; Antoinette Westphal College of Media Arts and Design
- Other Identifier
- 11371; 991014632208004721