Logo image
It's all a simulation: subverting reality capture technology
Thesis   Open access

It's all a simulation: subverting reality capture technology

Natasha Makie Warshawsky
Master of Science (M.S.), Drexel University
Jun 2020
DOI:
https://doi.org/10.17918/00000363
pdf
Warshawsky_Natasha_202013.65 MBDownloadView

Abstract

Digital media Computer Graphics Photogrammetry
Reality capture technology is an emergent field within computer graphics, which includes techniques such as 3D scanning, performance capture, and photo sampling. My creative research thesis work explores emerging reality capture technologies and how they impact our perception and representations of reality. I mainly focus on Photogrammetry, a type of low cost 3D scanning, which is becoming more widely used in games and animation. My research sets out to explore these tools with the goal of finding ways they can be adopted into an experimental creative practice.

Metrics

55 File views/ downloads
50 Record Views

Details

Logo image