Thesis
Testing user interaction in virtual reality to understand the effects of field of view manipulation
Master of Science (M.S.), Drexel University
Mar 2020
DOI:
https://doi.org/10.17918/00000219
Abstract
Virtual reality allows users to have immersive and engaging experiences within a virtual environment. To have that experience, the user needs to be able to see what they are doing and how they are interacting inside the environment. We, as humans, only have so much visibility when it comes to real life so when entering into a virtual space, we want that to be as much of an authentic experience as possible to keep the immersion. This thesis addresses the ability to actively engage in virtual reality with a manipulation to the field of view. This thesis uses subject input for task completion within virtual reality with FOV variations to determine the most efficient FOV whilst having the least likelihood of simulator sickness. Results showed that a wider FOV proved to be the most efficient way to complete a task inside virtual reality in this study.
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Details
- Title
- Testing user interaction in virtual reality to understand the effects of field of view manipulation
- Creators
- Lewis J. Ellis
- Contributors
- Nicholas E. Jushchyshyn (Advisor)
- Awarding Institution
- Drexel University
- Degree Awarded
- Master of Science (M.S.)
- Publisher
- Drexel University; Philadelphia, Pennsylvania
- Number of pages
- x, 57 pages
- Resource Type
- Thesis
- Language
- English
- Academic Unit
- Digital Media; Drexel University; Antoinette Westphal College of Media Arts and Design
- Other Identifier
- 991014695241904721