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Virtual puppet: interactive Chinese shadow puppetry using Microsoft Kinect V2
Thesis   Open access

Virtual puppet: interactive Chinese shadow puppetry using Microsoft Kinect V2

Zheng Wang
Master of Science (M.S.), Drexel University
Jun 2016
DOI:
https://doi.org/10.17918/etd-6869
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Wang_Zheng_201620.30 MBDownloadView

Abstract

Digital media Image processing--Digital techniques Kinect (Programmable controller) Computer Vision
This thesis project produced a Virtual Chinese Shadow Puppet System used in concert with Microsoft's Kinect V2. The Virtual Puppet System enables players to use their whole body motions to control virtual puppets instead of using rods or sticks in a traditional way. There are two modes of play in the system. Players can elect to play in a group with multiple puppets performing at the same time, or an individual player may choose to play alone. Twelve puppets were produced for the Virtual Puppet System based on classical characters from the famous Chinese fiction, "Journey to the West." The thesis includes a literature review of relevant works that influenced the project; it describes the workings of the interface and gesture control systems as well as the 2D virtual puppets produced. It also describes lessons learned from observations of a group of 7 - 15 year olds studying Chinese culture who played with the system, and with conversations held with a panel of experts who also observed the children using the system.

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