Journal article
Designing collaborative learning environments using digital games
J.UCS (Annual print and CD-ROM archive ed.), v 13(7), pp 1022-1032
01 Jan 2007
Featured in Collection : UN Sustainable Development Goals @ Drexel
Abstract
Collaborative learning environments require carefully crafted designs -both technical and social. This paper presents a model describing how to design socio-technical environments that will promote collaboration in group activities. A game was developed based on this model. This tool was used to conduct experiments for studying the collaborative learning process. Testing with this system revealed some strengths and weaknesses, which are being addressed in the on-going research.
Metrics
2 Record Views
Details
- Title
- Designing collaborative learning environments using digital games
- Creators
- Cesar A. Collazos - University of CaucaLuis A. Guerrero - University of ChileJose A. Pino - University of ChileSergio F. Ochoa - University of ChileGerry Stahl - Drexel University
- Publication Details
- J.UCS (Annual print and CD-ROM archive ed.), v 13(7), pp 1022-1032
- Publisher
- Graz Univ Technolgoy, Inst Information Systems Computer Media-Iicm
- Number of pages
- 11
- Resource Type
- Journal article
- Language
- English
- Academic Unit
- [Retired Faculty]
- Web of Science ID
- WOS:000251837200012
- Other Identifier
- 991019170498804721
UN Sustainable Development Goals (SDGs)
This publication has contributed to the advancement of the following goals:
InCites Highlights
Data related to this publication, from InCites Benchmarking & Analytics tool:
- Collaboration types
- Domestic collaboration
- International collaboration
- Web of Science research areas
- Computer Science, Software Engineering
- Computer Science, Theory & Methods