Sign in
Explorations in gameplay: bimanual input
Journal article   Peer reviewed

Explorations in gameplay: bimanual input

Frank J Lee, Louis A Kratz and William B Morgan
Journal of game development, Vol.2(1), pp.47-62
01 Oct 2006

Abstract

Computer games Consumer electronics industry Design and construction Human locomotion Influence Product information User interface
In this article, we explore gameplay built around the natural movement of the human body. Rather than having the player adapt to the abstract controls of a game, we explore games that adapt to the natural movements of the player. In particular, we examine the kinesthetics of two-handed motion as a fundamental game mechanic. We explore this idea in a series of experimental games, and discuss the successes and lessons learned from our exploration into gameplay using bimanual input.

Metrics

3 Record Views

Details