Journal article
The AIIDE 2015 Workshop Program
The AI magazine, v 37(2), pp 91-94
2016
Abstract
The workshop program at the 11th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14-15, 2015, at the University of California, Santa Cruz, USA. The program included four workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops.
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1 citations in Scopus
Details
- Title
- The AIIDE 2015 Workshop Program
- Creators
- Camille Barot - North Carolina State UniversityMichael Buro - University of AlbertaMichael Cook - Goldsmiths University of LondonMirjam Eladhari - Stockholm UniversityMagnus Johansson - Uppsala UniversityBoyang Li - Disney ResearchAntonios Liapis - University of MaltaJosh McCoy - American UniversitySantiago Ontanon - Drexel UniversityJonathan Rowe - North Carolina State UniversityEmmett Tomai - The University of Texas Rio Grande ValleyHarko Verhagen - Stockholm UniversityAlexander Zook - Georgia Institute of Technology
- Publication Details
- The AI magazine, v 37(2), pp 91-94
- Resource Type
- Journal article
- Language
- English
- Academic Unit
- Computer Science
- Web of Science ID
- WOS:000378466400010
- Scopus ID
- 2-s2.0-85020014352
- Other Identifier
- 991019167911604721
InCites Highlights
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- Collaboration types
- Domestic collaboration
- International collaboration
- Web of Science research areas
- Computer Science, Artificial Intelligence