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The AIIDE 2015 Workshop Program
Journal article   Open access   Peer reviewed

The AIIDE 2015 Workshop Program

Camille Barot, Michael Buro, Michael Cook, Mirjam Eladhari, Magnus Johansson, Boyang Li, Antonios Liapis, Josh McCoy, Santiago Ontanon, Jonathan Rowe, …
The AI magazine, v 37(2), pp 91-94
2016
url
https://doi.org/10.1609/aimag.v37i2.2660View
Published, Version of Record (VoR) Open

Abstract

Computer and Information Sciences Data- och informationsvetenskap Natural Sciences Naturvetenskap Programvaruteknik Software Engineering
The workshop program at the 11th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14-15, 2015, at the University of California, Santa Cruz, USA. The program included four workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops.

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Collaboration types
Domestic collaboration
International collaboration
Web of Science research areas
Computer Science, Artificial Intelligence
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