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The First MicroRTS Artificial Intelligence Competition
Journal article   Open access   Peer reviewed

The First MicroRTS Artificial Intelligence Competition

Santiago Ontanon, Nicolas A. Barriga, Cleyton R. Silva, Rubens O. Moraes and Levi H. S. Lelis
The AI magazine, v 39(1)
01 Mar 2018
url
https://doi.org/10.1609/aimag.v39i1.2777View
Published, Version of Record (VoR)Maybe Open Access (Publisher Bronze) Open

Abstract

Computer Science Computer Science, Artificial Intelligence Science & Technology Technology
This article presents the results of the first edition of the microRTS AI competition, which was hosted by the IEEE Computational Intelligence in Games (CIG) 2017 conference. The goal of the competition is to spur research on AI techniques for real-time strategy (RTS) games. In this first edition, the competition received three submissions, each addressing problems such as balancing long-term and short-term search, using machine learning to learn how to play against certain opponents, and finally, dealing with partial observability in RTS games.

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Domestic collaboration
International collaboration
Web of Science research areas
Computer Science, Artificial Intelligence
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