Applying neural network (NN) methods in games can lead to various new and exciting game dynamics not previously possible. However, they also lead to new challenges such as the lack of large, clean datasets, varying player skill levels, and changing gameplay strategies. In this paper, we focus on the adversarial player strategy aspect in the game iNNk, in which players try to communicate secret code words through drawings with the goal of not being deciphered by a NN. Some strategies exploit weaknesses in the NN that consistently trick it into making incorrect classifications, leading to unbalanced gameplay. We present a method that combines transfer learning and ensemble methods to obtain a data-efficient adaptation to these strategies. This combination significantly outperforms the baseline NN across all adversarial player strategies despite only being trained on a limited set of adversarial examples. We expect the methods developed in this paper to be useful for the rapidly growing field of NN-based games, which will require new approaches to deal with unforeseen player creativity.
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3 citations in Scopus
Details
Title
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning
Creators
Mathias Löwe - IT University of Copenhagen
Jennifer Villareale - Drexel University
Evan Freed - Drexel University
Aleksanteri Sladek - Drexel University
Jichen Zhu - Drexel University
Sebastian Risi - IT University of Copenhagen
Publication Details
arXiv.org
Publisher
Cornell University Library, arXiv.org; Ithaca
Resource Type
Other
Language
English
Academic Unit
Digital Media; Games, Artificial Intelligence, and Media Systems (GAIMS) Center